Week_08: Character Appeal Notes

Character Appeal

Appeal in animation characters is a similar parallel with actors having charisma

  • A character who is appealing can still be unsympathetic, a villain or monster.
  • Appeal is critical in the audience association with the character creating interest and concern.
  • Appeal lies not oonlt in the design of the character but the action and deed of the character within the storyline.

What creates appeal: essentially the character feels real and convincing

Design, Performance and Role

  • What visual componets or aspects of a character might achieve this?
  • What performance traits might endear us?
  • Why do we forgive and ultimately care for a character?
  • How do we establish trust and empathy with a character?

Exaggeration

Uncanny valley

Concept: In aesthetics, the uncanny valley is a hypothesized relation between an object’s degree of resemblance to a human being and the emotional response to the object. The concept suggests that humanoid objects that imperfectly resemble actual human beings provoke uncanny or strangely familiar feelings of eeriness and revulsion in observers. “Valley” denotes a dip in the human observer’s affinity for the replica, a relation that otherwise increases with the replica’s human likeness. (From wikipedia)

Uncanny valley

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