This week I focused on the setup of other shots that will be rendered in maya and adjust the lighting and textures in all scenes.
After Ziyin gave me the textures of the monster eye, I updated the monster scene and adjust the lighting and textures in the scene. I tried to turn down the lights so that the shot looks more scary than before.
I also setup the other scene in maya. I did a simple rig for the counter so that the pointer on the counter can be animated. The scene setup didn’t take much time to finish.
Here is a render and compositing test for the scene:
Next week we will finish all the animations in this project and start rendering and compositing. We will try to finish this project at the end of next week.