The Deep Mist (A Cthulhu Style CG Trailer):
Project 01 Personal Works (Showreel):
My role in the team:
Story:
Story design adjustment and optimization. The initial story is made by Yaozhang Zhong.
Storyboard:
I did my own storyboard. Part of it is used in the final shots.
Environment & Layout:
2 Maya Scenes: Final scene & Geiger counter scene
3 Unreal Engine Scenes: Cave Scene; Forest Scene; Abandoned Area Scene.
Part of the assets modeling and texturing. All the layout.
Lighting: All the lighting in 5 scenes.
Camera Animation: Camera animations of 7 shots.
Rigging: All the rigs in this project. 2 Character rigs, Monster Eye rig and Geiger counter rig.
Rendering: Rendering for all the scenes that mentioned above.
Compositing and Editing: Zhenzhong Liang made the title and heading design for everyone. After that we did our compositing and editing seperately.
Hyberlinks:
Week_01: Storyboard & Research
Week_02: Preparing for UnrealEngine
Week_03: Forest Scene setup & test
Week_05: Restricted Area Scene
Week_07: Monster Eye Rig & Final scene & Scene export
Week_08: Geiger counter Scene setup & Additional setup